Aarhus Universitets segl



EmbAudioFlight was the outcome of 3D Interaction. It’s a flight simulator game made in Unity and modeled in 3DS Max, where the player controls an air plane above a volcano island and collects points. The air plane is controlled sideways by using your arms as wings, and up and down using your voice as motor.

The game uses two inputs; a kinect and a microphone. The kinect measures the y-coordinates of your hands and the difference between these coordinates decides the sideways movement of the air plane. The microphone collects the sound of your voice and the volume is transformed to numbers in MAX/MSP. The numbers are sent to Unity via OSC and decides the up-down movement of the air plane.